ATI All-In-Wonder Radeon 8500DV vs NVIDIA Xbox GPU
What is the difference between ATI All-In-Wonder Radeon 8500DV and NVIDIA Xbox GPU. Find out which graphics card has better performance.
Graphics Processor (GPU)
| R200 | GPU Name | NV2A |
| Rage 7 | Architecture | Kelvin |
| TSMC | Foundry | TSMC |
| 150 nm | Process Size | 150 nm |
| 60 million | Transistors | 57 million |
| 120 mm² | Die Size | 142 mm² |
Graphics Card
| Aug 30th, 2001 | Release Date | Nov 15th, 2001 |
| All-In-Wonder (8500) | Family | Console GPU (Microsoft) |
| End-of-life | Production | End-of-life |
Memory
| 64 MB | Memory Size | 64 MB |
| DDR | Memory Type | DDR |
| 128 bit | Memory Bus | 128 bit |
| 6.080 GB/s | Bandwidth | 6.400 GB/s |
Performance
| 920.0 MPixel/s | Pixel fillrate | 932.0 MPixel/s |
| 115.0 MVertices/s | Vertex fillrate | 116.5 MVertices/s |
| 1.840 GTexel/s | Texture fillrate | 1.864 GTexel/s |
Clock Speeds
| 190 MHz 380 Mbps effective | Memory Clock | 200 MHz 400 Mbps effective |
| 230 MHz | GPU Clock | 233 MHz |
Render Config
| 8 | TMUs | 8 |
| 4 | ROPs | 4 |
| 4 | Pixel Shaders | 4 |
| 2 | Vertex Shaders | 2 |
Board Design
| unknown | Thermal design power (TDP) | unknown |
| 1x DVI 1x VGA | Display Connectors | No outputs |
API support
| 8.1 | DirectX | 8.1 |
| 1.3 | OpenGL | 1.4 |
| N/A | OpenCL | N/A |
| N/A | Vulkan | N/A |
| 1.4 | Pixel Shader | 1.1 |
| 1.1 | Vertex Shader | 1.1 |