NVIDIA GeForce GTX 1080 Max-Q vs NVIDIA CMP 40HX
What is the difference between NVIDIA GeForce GTX 1080 Max-Q and NVIDIA CMP 40HX. Find out which graphics card has better performance.
Graphics Processor (GPU)
| GP104 | GPU Name | TU106 |
| N17E-G3-A1 | Model number | TU106-100-A1 |
| Pascal | Architecture | Turing |
| TSMC | Foundry | TSMC |
| 16 nm | Process Size | 12 nm |
| 7,200 million | Transistors | 10,800 million |
| 314 mm² | Die Size | 445 mm² |
Graphics Card
| Jun 27th, 2017 | Release Date | Feb 25th, 2021 |
| GeForce 10 Mobile | Family | Mining GPUs |
| Active | Production | Active |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 8 GB | Memory Size | 8 GB |
| GDDR5X | Memory Type | GDDR6 |
| 256 bit | Memory Bus | 256 bit |
| 320.3 GB/s | Bandwidth | 448.0 GB/s |
Performance
| 93.95 GPixel/s | Pixel fillrate | 105.6 GPixel/s |
| 234.9 GTexel/s | Texture fillrate | 237.6 GTexel/s |
| 117.4 GFLOPS (1:64) | FP16 (half) performance | 15.21 TFLOPS (2:1) |
| 7.516 TFLOPS | FP32 (float) performance | 7.603 TFLOPS |
| 234.9 GFLOPS (1:32) | FP64 (double) performance | 237.6 GFLOPS (1:32) |
Clock Speeds
| 1290 MHz | Base Clock | 1470 MHz |
| 1468 MHz | Boost Clock | 1650 MHz |
| 1251 MHz 10 Gbps effective | Memory Clock | 1750 MHz 14 Gbps effective |
Render Config
| 2560 | Shading Units | 2304 |
| 160 | TMUs | 144 |
| 64 | ROPs | 64 |
| 48 KB (per SM) | L1 Cache | 64 KB (per SM) |
| 2 MB | L2 Cache | 4 MB |
| 20 | SM Count | 36 |
Board Design
| MXM Module | Slot Width | Dual-slot |
| 150 W | Thermal design power (TDP) | 185 W |
| No outputs | Display Connectors | No outputs |
| None | Power Connectors | 1x 8-pin |
| E2915 SKU 10 | Board Number | PG161 SKU 100 |
API support
| 12 (12_1) | DirectX | 12 Ultimate (12_2) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.4 | Shader Model | 6.6 |
| 6.1 | CUDA | 7.5 |