NVIDIA GeForce RTX 2070 SUPER vs NVIDIA CMP 50HX
What is the difference between NVIDIA GeForce RTX 2070 SUPER and NVIDIA CMP 50HX. Find out which graphics card has better performance.
Graphics Processor (GPU)
| TU104 | GPU Name | TU102 |
| TU104-410-A1 | Model number | TU102-100-A1 |
| Turing | Architecture | Turing |
| TSMC | Foundry | TSMC |
| 12 nm | Process Size | 12 nm |
| 13,600 million | Transistors | 18,600 million |
| 545 mm² | Die Size | 754 mm² |
Graphics Card
| Jul 9th, 2019 | Release Date | Jun 24th, 2021 |
| GeForce 20 | Family | Mining GPUs |
| Active | Production | Active |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 8 GB | Memory Size | 10 GB |
| GDDR6 | Memory Type | GDDR6 |
| 256 bit | Memory Bus | 320 bit |
| 448.0 GB/s | Bandwidth | 560.0 GB/s |
Performance
| 113.3 GPixel/s | Pixel fillrate | 123.6 GPixel/s |
| 283.2 GTexel/s | Texture fillrate | 296.6 GTexel/s |
| 18.12 TFLOPS (2:1) | FP16 (half) performance | 22.15 TFLOPS (2:1) |
| 9.062 TFLOPS | FP32 (float) performance | 11.07 TFLOPS |
| 283.2 GFLOPS (1:32) | FP64 (double) performance | 346.1 GFLOPS (1:32) |
Clock Speeds
| 1605 MHz | Base Clock | 1350 MHz |
| 1770 MHz | Boost Clock | 1545 MHz |
| 1750 MHz 14 Gbps effective | Memory Clock | 1750 MHz 14 Gbps effective |
Render Config
| 2560 | Shading Units | 3584 |
| 160 | TMUs | 192 |
| 64 | ROPs | 80 |
| 40 | RT Cores | 56 |
| 64 KB (per SM) | L1 Cache | 64 KB (per SM) |
| 4 MB | L2 Cache | 5 MB |
| 40 | SM Count | 56 |
| 320 | Tensor Cores | 448 |
Board Design
| Dual-slot | Slot Width | Dual-slot |
| 267 mm 10.5 inches | Length | 267 mm 10.5 inches |
| 116 mm 4.6 inches | Width | 116 mm 4.6 inches |
| 35 mm 1.4 inches | Height | 35 mm 1.4 inches |
| 215 W | Thermal design power (TDP) | 250 W |
| 550 W | Suggested PSU | 600 W |
| 1x HDMI 3x DisplayPort 1x USB Type-C | Display Connectors | No outputs |
| 1x 6-pin + 1x 8-pin | Power Connectors | 2x 8-pin |
| PG180 SKU 12 | Board Number | PG150 SKU 100 |
API support
| 12 Ultimate (12_2) | DirectX | 12 Ultimate (12_2) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.6 |
| 7.5 | CUDA | 7.5 |