NVIDIA GeForce GTX 1660 Ti vs AMD FirePro W9100
What is the difference between NVIDIA GeForce GTX 1660 Ti and AMD FirePro W9100. Find out which graphics card has better performance.
Benchmarks
| 6349 | 3DMark Time Spy | 3771 |
| 14357 | 3DMark Fire Strike | 9840 |
| 7226 | 3DMark Fire Strike Extreme | 4608 |
| 3449 | 3DMark Fire Strike Ultra | 2109 |
| 39425 | 3DMark Wild Life | 24684 |
| 12938 | 3DMark Wild Life Extreme | 8241 |
| 37116 | 3DMark Night Raid | 38516 |
Graphics Processor (GPU)
| TU116 | GPU Name | Hawaii |
| TU116-400-A1 | Model number | Hawaii GL44 |
| Turing | Architecture | GCN 2.0 |
| TSMC | Foundry | TSMC |
| 12 nm | Process Size | 28 nm |
| 6,600 million | Transistors | 6,200 million |
| 284 mm² | Die Size | 438 mm² |
Graphics Card
| Feb 22nd, 2019 | Release Date | Mar 26th, 2014 |
| GeForce 16 | Family | FirePro (Wx100) |
| Active | Production | End-of-life |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 6 GB | Memory Size | 16 GB |
| GDDR6 | Memory Type | GDDR5 |
| 192 bit | Memory Bus | 512 bit |
| 288.0 GB/s | Bandwidth | 320.0 GB/s |
Performance
| 84.96 GPixel/s | Pixel fillrate | 59.52 GPixel/s |
| 169.9 GTexel/s | Texture fillrate | 163.7 GTexel/s |
| 5.437 TFLOPS | FP32 (float) performance | 5.238 TFLOPS |
| 169.9 GFLOPS (1:32) | FP64 (double) performance | 2.619 TFLOPS (1:2) |
Clock Speeds
| 1500 MHz 12 Gbps effective | Memory Clock | 1250 MHz 5 Gbps effective |
Render Config
| 1536 | Shading Units | 2816 |
| 96 | TMUs | 176 |
| 48 | ROPs | 64 |
| 64 KB (per SM) | L1 Cache | 16 KB (per CU) |
| 1536 KB | L2 Cache | 1024 KB |
Board Design
| Dual-slot | Slot Width | Dual-slot |
| 229 mm 9 inches | Length | 275 mm 10.8 inches |
| 111 mm 4.4 inches | Width | 111 mm 4.4 inches |
| 120 W | Thermal design power (TDP) | 275 W |
| 300 W | Suggested PSU | 600 W |
| 1x DVI 1x HDMI 1x DisplayPort | Display Connectors | 6x mini-DisplayPort 1x S-Video |
| 1x 8-pin | Power Connectors | 1x 6-pin + 1x 8-pin |
| PG161 SKU 21 | Board Number | C676-01 |
API support
| 12 (12_1) | DirectX | 12 (12_0) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 2.0 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.3 |