NVIDIA GeForce 930A vs AMD Radeon R7 M365X
What is the difference between NVIDIA GeForce 930A and AMD Radeon R7 M365X. Find out which graphics card has better performance.
Benchmarks
| 1227 | PassMark G3D | 902 |
| 617 | PassMark G2D | 265 |
Graphics Processor (GPU)
| GM108 | GPU Name | Litho |
| Maxwell | Architecture | GCN 1.0 |
| TSMC | Foundry | TSMC |
| 28 nm | Process Size | 28 nm |
| unknown | Transistors | 690 million |
| unknown | Die Size | 56 mm² |
Graphics Card
| Mar 13th, 2015 | Release Date | May 5th, 2015 |
| GeForce 900A | Family | Crystal System (R7 M300) |
| Active | Production | Active |
| GeForce 800A | Predecessor | Solar System |
| PCIe 3.0 x8 | Bus Interface | PCIe 3.0 x8 |
Memory
| 2 GB | Memory Size | 1024 MB |
| DDR3 | Memory Type | GDDR5 |
| 64 bit | Memory Bus | 128 bit |
| 16.02 GB/s | Bandwidth | 64.00 GB/s |
Performance
| 7.528 GPixel/s | Pixel fillrate | 7.680 GPixel/s |
| 22.58 GTexel/s | Texture fillrate | 23.04 GTexel/s |
| 722.7 GFLOPS | FP32 (float) performance | 737.3 GFLOPS |
| 22.58 GFLOPS (1:32) | FP64 (double) performance | 46.08 GFLOPS (1:16) |
Clock Speeds
| 928 MHz | Base Clock | 900 MHz |
| 941 MHz | Boost Clock | 960 MHz |
| 1001 MHz 2 Gbps effective | Memory Clock | 1000 MHz 4 Gbps effective |
Render Config
| 384 | Shading Units | 384 |
| 24 | TMUs | 24 |
| 8 | ROPs | 8 |
| 64 KB (per SMM) | L1 Cache | 16 KB (per CU) |
| 1024 KB | L2 Cache | 256 KB |
Board Design
| 33 W | Thermal design power (TDP) | unknown |
| No outputs | Display Connectors | No outputs |
API support
| 12 (11_0) | DirectX | 12 (11_1) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 1.2 |
| 1.1 | Vulkan | 1.2 |
| 5.1 | Shader Model | 5.1 |