NVIDIA GeForce 9500 GS vs AMD Wii U GPU
What is the difference between NVIDIA GeForce 9500 GS and AMD Wii U GPU. Find out which graphics card has better performance.
Graphics Processor (GPU)
| G96 | GPU Name | Latte |
| Tesla | Architecture | TeraScale 2 |
| UMC | Foundry | Renesas |
| 65 nm | Process Size | 40 nm |
| 314 million | Transistors | 880 million |
| 144 mm² | Die Size | 146 mm² |
Graphics Card
| Jul 29th, 2008 | Release Date | Nov 18th, 2012 |
| GeForce 9 (9500) | Family | Console GPU (Nintendo) |
| End-of-life | Production | End-of-life |
Memory
| 512 MB | Memory Size | 2 GB |
| DDR2 | Memory Type | DDR3 |
| 128 bit | Memory Bus | 64 bit |
| 16.13 GB/s | Bandwidth | 12.80 GB/s |
Performance
| 4.400 GPixel/s | Pixel fillrate | 4.400 GPixel/s |
| 8.800 GTexel/s | Texture fillrate | 8.800 GTexel/s |
| 88.00 GFLOPS | FP32 (float) performance | 176.0 GFLOPS |
Clock Speeds
| 504 MHz 1008 Mbps effective | Memory Clock | 800 MHz 1600 Mbps effective |
| 550 MHz | GPU Clock | 550 MHz |
Render Config
| 32 | Shading Units | 160 |
| 16 | TMUs | 16 |
| 8 | ROPs | 8 |
Board Design
| 40 W | Thermal design power (TDP) | 33 W |
| 2x DVI 1x S-Video | Display Connectors | No outputs |
API support
| 11.1 (10_0) | DirectX | N/A |
| 3.3 | OpenGL | N/A |
| 1.1 | OpenCL | N/A |
| N/A | Vulkan | N/A |
| 4.0 | Shader Model | 5.0 |