NVIDIA GeForce GT 1030 vs AMD Radeon 540 Mobile
What is the difference between NVIDIA GeForce GT 1030 and AMD Radeon 540 Mobile. Find out which graphics card has better performance.
Graphics Processor (GPU)
| GP108 | GPU Name | Lexa |
| GP108-300-A1 | Model number | Lexa PRO (215-0904018) |
| Pascal | Architecture | GCN 4.0 |
| Samsung | Foundry | GlobalFoundries |
| 14 nm | Process Size | 14 nm |
| 1,800 million | Transistors | 2,200 million |
| 74 mm² | Die Size | 103 mm² |
Graphics Card
| May 17th, 2017 | Release Date | Mar 26th, 2019 |
| GeForce 10 | Family | Mobility Radeon (M500) |
| Active | Production | Active |
| GeForce 900 | Predecessor | Crystal System |
| PCIe 3.0 x4 | Bus Interface | PCIe 3.0 x8 |
Memory
| 2 GB | Memory Size | 2 GB |
| GDDR5 | Memory Type | GDDR5 |
| 64 bit | Memory Bus | 64 bit |
| 48.06 GB/s | Bandwidth | 48.00 GB/s |
Performance
| 23.49 GPixel/s | Pixel fillrate | 17.98 GPixel/s |
| 35.23 GTexel/s | Texture fillrate | 35.97 GTexel/s |
| 17.62 GFLOPS (1:64) | FP16 (half) performance | 1,151 GFLOPS (1:1) |
| 1,127 GFLOPS | FP32 (float) performance | 1,151 GFLOPS |
| 35.23 GFLOPS (1:32) | FP64 (double) performance | 71.94 GFLOPS (1:16) |
Clock Speeds
| 1228 MHz | Base Clock | 1100 MHz |
| 1468 MHz | Boost Clock | 1124 MHz |
| 1502 MHz 6 Gbps effective | Memory Clock | 1500 MHz 6 Gbps effective |
Render Config
| 384 | Shading Units | 512 |
| 24 | TMUs | 32 |
| 16 | ROPs | 16 |
| 48 KB (per SM) | L1 Cache | 16 KB (per CU) |
| 512 KB | L2 Cache | 256 KB |
Board Design
| Single-slot | Slot Width | Dual-slot |
| 30 W | Thermal design power (TDP) | 50 W |
| 1x DVI 1x HDMI | Display Connectors | No outputs |
| None | Power Connectors | None |
API support
| 12 (12_1) | DirectX | 12 (12_0) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 2.1 |
| 1.2 | Vulkan | 1.2 |
| 6.4 | Shader Model | 6.4 |