NVIDIA GeForce GTX 1050 Max-Q vs NVIDIA GeForce GTX 960M
What is the difference between NVIDIA GeForce GTX 1050 Max-Q and NVIDIA GeForce GTX 960M. Find out which graphics card has better performance.
Benchmarks
| 2419 | 3DMark Time Spy | 1341 |
| 1132 | 3DMark Time Spy Extreme | 614 |
| 6583 | 3DMark Fire Strike | 3986 |
| 3359 | 3DMark Fire Strike Extreme | 1998 |
| 1697 | 3DMark Fire Strike Ultra | 978 |
| 12718 | 3DMark Wild Life | 8600 |
| 3876 | 3DMark Wild Life Extreme | 2421 |
| 16303 | 3DMark Night Raid | 12509 |
Graphics Processor (GPU)
| GP107 | GPU Name | GM107 |
| N17P-G0-A1 | Model number | N16P-GX-A1 |
| Pascal | Architecture | Maxwell |
| Samsung | Foundry | TSMC |
| 14 nm | Process Size | 28 nm |
| 3,300 million | Transistors | 1,870 million |
| 132 mm² | Die Size | 148 mm² |
Graphics Card
| Jan 3rd, 2018 | Release Date | Mar 13th, 2015 |
| GeForce 10 Mobile | Family | GeForce 900M |
| Active | Production | Active |
| GeForce 900M | Predecessor | GeForce 800M |
| PCIe 3.0 x16 | Bus Interface | MXM-B (3.0) |
Memory
| 4 GB | Memory Size | 4 GB |
| GDDR5 | Memory Type | GDDR5 |
| 128 bit | Memory Bus | 128 bit |
| 112.1 GB/s | Bandwidth | 80.19 GB/s |
Performance
| 18.22 GPixel/s | Pixel fillrate | 18.82 GPixel/s |
| 45.56 GTexel/s | Texture fillrate | 47.04 GTexel/s |
| 1,458 GFLOPS | FP32 (float) performance | 1.505 TFLOPS |
| 45.56 GFLOPS (1:32) | FP64 (double) performance | 47.04 GFLOPS (1:32) |
Clock Speeds
| 1000 MHz | Base Clock | 1097 MHz |
| 1139 MHz | Boost Clock | 1176 MHz |
| 1752 MHz 7 Gbps effective | Memory Clock | 1253 MHz 5 Gbps effective |
Render Config
| 640 | Shading Units | 640 |
| 40 | TMUs | 40 |
| 16 | ROPs | 16 |
| 48 KB (per SM) | L1 Cache | 64 KB (per SMM) |
| 1024 KB | L2 Cache | 2 MB |
Board Design
| 75 W | Thermal design power (TDP) | 75 W |
| No outputs | Display Connectors | No outputs |
API support
| 12 (12_1) | DirectX | 12 (11_0) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.1 |
| 6.4 | Shader Model | 5.1 |
| 6.1 | CUDA | 5.0 |