NVIDIA GeForce GTX 1050 Max-Q vs AMD Radeon RX 550X Mobile
What is the difference between NVIDIA GeForce GTX 1050 Max-Q and AMD Radeon RX 550X Mobile. Find out which graphics card has better performance.
Graphics Processor (GPU)
| GP107 | GPU Name | Polaris 23 |
| N17P-G0-A1 | Model number | Polaris 23 MXT |
| Pascal | Architecture | GCN 4.0 |
| Samsung | Foundry | GlobalFoundries |
| 14 nm | Process Size | 14 nm |
| 3,300 million | Transistors | 2,200 million |
| 132 mm² | Die Size | 103 mm² |
Graphics Card
| Jan 3rd, 2018 | Release Date | Apr 11th, 2018 |
| GeForce 10 Mobile | Family | Mobility Radeon (RX M500X) |
| Active | Production | Active |
| GeForce 900M | Predecessor | Crystal System |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x8 |
Memory
| 4 GB | Memory Size | 2 GB |
| GDDR5 | Memory Type | GDDR5 |
| 128 bit | Memory Bus | 64 bit |
| 112.1 GB/s | Bandwidth | 48.00 GB/s |
Performance
| 18.22 GPixel/s | Pixel fillrate | 18.82 GPixel/s |
| 45.56 GTexel/s | Texture fillrate | 47.04 GTexel/s |
| 22.78 GFLOPS (1:64) | FP16 (half) performance | 1.505 TFLOPS (1:1) |
| 1,458 GFLOPS | FP32 (float) performance | 1.505 TFLOPS |
| 45.56 GFLOPS (1:32) | FP64 (double) performance | 94.08 GFLOPS (1:16) |
Clock Speeds
| 1000 MHz | Base Clock | 1100 MHz |
| 1139 MHz | Boost Clock | 1176 MHz |
| 1752 MHz 7 Gbps effective | Memory Clock | 1500 MHz 6 Gbps effective |
Render Config
| 640 | Shading Units | 640 |
| 40 | TMUs | 40 |
| 16 | ROPs | 16 |
| 48 KB (per SM) | L1 Cache | 16 KB (per CU) |
| 1024 KB | L2 Cache | 512 KB |
Board Design
| 75 W | Thermal design power (TDP) | 50 W |
| No outputs | Display Connectors | No outputs |
| None | Power Connectors | None |
API support
| 12 (12_1) | DirectX | 12 (12_0) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 2.1 |
| 1.2 | Vulkan | 1.2 |
| 6.4 | Shader Model | 6.4 |