NVIDIA GeForce GTX 1050 Mobile 3 GB vs NVIDIA GeForce MX450 30.5W 8Gbps
What is the difference between NVIDIA GeForce GTX 1050 Mobile 3 GB and NVIDIA GeForce MX450 30.5W 8Gbps. Find out which graphics card has better performance.
Graphics Processor (GPU)
| GP107 | GPU Name | TU117 |
| Pascal | Architecture | Turing |
| Samsung | Foundry | TSMC |
| 14 nm | Process Size | 12 nm |
| 3,300 million | Transistors | 4,700 million |
| 132 mm² | Die Size | 200 mm² |
Graphics Card
| Feb 1st, 2019 | Release Date | Aug 25th, 2020 |
| GeForce 10 Mobile | Family | GeForce MX (4xx) |
| Active | Production | Active |
| PCIe 3.0 x16 | Bus Interface | PCIe 4.0 x4 |
Memory
| 3 GB | Memory Size | 2 GB |
| GDDR5 | Memory Type | GDDR5 |
| 96 bit | Memory Bus | 64 bit |
| 84.10 GB/s | Bandwidth | 64.00 GB/s |
Performance
| 34.61 GPixel/s | Pixel fillrate | 40.80 GPixel/s |
| 69.22 GTexel/s | Texture fillrate | 71.40 GTexel/s |
| 34.61 GFLOPS (1:64) | FP16 (half) performance | 4.570 TFLOPS (2:1) |
| 2.215 TFLOPS | FP32 (float) performance | 2.285 TFLOPS |
| 69.22 GFLOPS (1:32) | FP64 (double) performance | 71.40 GFLOPS (1:32) |
Clock Speeds
| 1366 MHz | Base Clock | 1035 MHz |
| 1442 MHz | Boost Clock | 1275 MHz |
| 1752 MHz 7 Gbps effective | Memory Clock | 2000 MHz 8 Gbps effective |
Render Config
| 768 | Shading Units | 896 |
| 48 | TMUs | 56 |
| 24 | ROPs | 32 |
| 48 KB (per SM) | L1 Cache | 64 KB (per SM) |
| 768 KB | L2 Cache | 512 KB |
| 6 | SM Count | 14 |
Board Design
| 75 W | Thermal design power (TDP) | 31 W |
| No outputs | Display Connectors | No outputs |
| None | Power Connectors | None |
API support
| 12 (12_1) | DirectX | 12 (12_1) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.4 | Shader Model | 6.6 |
| 6.1 | CUDA | 7.5 |