NVIDIA GeForce GTX 1050 Mobile vs NVIDIA GeForce GTX 1050 Ti Max-Q
What is the difference between NVIDIA GeForce GTX 1050 Mobile and NVIDIA GeForce GTX 1050 Ti Max-Q. Find out which graphics card has better performance.
Graphics Processor (GPU)
| GP107 | GPU Name | GP107 |
| N17P-G0-A1 | Model number | N17P-G1-A1 |
| Pascal | Architecture | Pascal |
| Samsung | Foundry | Samsung |
| 14 nm | Process Size | 14 nm |
| 3,300 million | Transistors | 3,300 million |
| 132 mm² | Die Size | 132 mm² |
Graphics Card
| Jan 3rd, 2017 | Release Date | Jan 3rd, 2018 |
| GeForce 10 Mobile | Family | GeForce 10 Mobile |
| Active | Production | Active |
| GeForce 900M | Predecessor | GeForce 900M |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 2 GB | Memory Size | 4 GB |
| GDDR5 | Memory Type | GDDR5 |
| 128 bit | Memory Bus | 128 bit |
| 112.1 GB/s | Bandwidth | 112.1 GB/s |
Performance
| 23.89 GPixel/s | Pixel fillrate | 41.31 GPixel/s |
| 59.72 GTexel/s | Texture fillrate | 61.97 GTexel/s |
| 29.86 GFLOPS (1:64) | FP16 (half) performance | 30.98 GFLOPS (1:64) |
| 1.911 TFLOPS | FP32 (float) performance | 1.983 TFLOPS |
| 59.72 GFLOPS (1:32) | FP64 (double) performance | 61.97 GFLOPS (1:32) |
Clock Speeds
| 1354 MHz | Base Clock | 1152 MHz |
| 1493 MHz | Boost Clock | 1291 MHz |
| 1752 MHz 7 Gbps effective | Memory Clock | 1752 MHz 7 Gbps effective |
Render Config
| 640 | Shading Units | 768 |
| 40 | TMUs | 48 |
| 16 | ROPs | 32 |
| 48 KB (per SM) | L1 Cache | 48 KB (per SM) |
| 1024 KB | L2 Cache | 1024 KB |
| 5 | SM Count | 6 |
Board Design
| 75 W | Thermal design power (TDP) | 75 W |
| No outputs | Display Connectors | No outputs |
| None | Power Connectors | None |
| E2904 SKU 1 | Board Number | E2904 SKU 1 |
API support
| 12 (12_1) | DirectX | 12 (12_1) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.4 | Shader Model | 6.4 |
| 6.1 | CUDA | 6.1 |