NVIDIA GeForce GTX 1650 GDDR6 vs NVIDIA GeForce GTX 660 OEM
What is the difference between NVIDIA GeForce GTX 1650 GDDR6 and NVIDIA GeForce GTX 660 OEM. Find out which graphics card has better performance.
Graphics Processor (GPU)
| TU117 | GPU Name | GK104 |
| TU117-300-A1 | Model number | GK104-200-KD-A2 |
| Turing | Architecture | Kepler |
| TSMC | Foundry | TSMC |
| 12 nm | Process Size | 28 nm |
| 4,700 million | Transistors | 3,540 million |
| 200 mm² | Die Size | 294 mm² |
Graphics Card
| Apr 1st, 2020 | Release Date | Aug 22nd, 2012 |
| GeForce 16 | Family | GeForce 600 |
| Active | Production | End-of-life |
| GeForce 10 | Predecessor | GeForce 500 |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 4 GB | Memory Size | 2 GB |
| GDDR6 | Memory Type | GDDR5 |
| 128 bit | Memory Bus | 256 bit |
| 192.0 GB/s | Bandwidth | 179.2 GB/s |
Performance
| 50.88 GPixel/s | Pixel fillrate | 21.31 GPixel/s |
| 89.04 GTexel/s | Texture fillrate | 85.25 GTexel/s |
| 2.849 TFLOPS | FP32 (float) performance | 2.046 TFLOPS |
| 89.04 GFLOPS (1:32) | FP64 (double) performance | 85.25 GFLOPS (1:24) |
Clock Speeds
| 1410 MHz | Base Clock | 823 MHz |
| 1590 MHz | Boost Clock | 888 MHz |
| 1500 MHz 12 Gbps effective | Memory Clock | 1400 MHz 5.6 Gbps effective |
Render Config
| 896 | Shading Units | 1152 |
| 56 | TMUs | 96 |
| 32 | ROPs | 32 |
| 64 KB (per SM) | L1 Cache | 16 KB (per SMX) |
| 1024 KB | L2 Cache | 512 KB |
Board Design
| Dual-slot | Slot Width | Dual-slot |
| 229 mm 9 inches | Length | 241 mm 9.5 inches |
| 75 W | Thermal design power (TDP) | 130 W |
| 250 W | Suggested PSU | 300 W |
| 1x DVI 1x HDMI 1x DisplayPort | Display Connectors | 2x DVI 1x HDMI 1x DisplayPort |
| None | Power Connectors | 1x 6-pin |
| PG177 SKU 1 | Board Number | P2004 |
API support
| 12 (12_1) | DirectX | 12 (11_0) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.1 |
| 6.6 | Shader Model | 5.1 |
| 7.5 | CUDA | 3.0 |