NVIDIA GeForce GTX 1650 Max-Q vs NVIDIA GeForce GTX 960
What is the difference between NVIDIA GeForce GTX 1650 Max-Q and NVIDIA GeForce GTX 960. Find out which graphics card has better performance.
Benchmarks
| 2979 | 3DMark Time Spy | 2428 |
| 1329 | 3DMark Time Spy Extreme | 1093 |
| 6838 | 3DMark Fire Strike | 6460 |
| 3466 | 3DMark Fire Strike Extreme | 3432 |
| 1620 | 3DMark Fire Strike Ultra | 1692 |
| 16997 | 3DMark Wild Life | 16015 |
| 5961 | 3DMark Wild Life Extreme | 4648 |
| 18444 | 3DMark Night Raid | 18647 |
Graphics Processor (GPU)
| TU117 | GPU Name | GM206 |
| Turing | Architecture | Maxwell 2.0 |
| TSMC | Foundry | TSMC |
| 12 nm | Process Size | 28 nm |
| 4,700 million | Transistors | 2,940 million |
| 200 mm² | Die Size | 228 mm² |
Graphics Card
| Apr 23rd, 2019 | Release Date | Jan 22nd, 2015 |
| GeForce 16 Mobile | Family | GeForce 900 |
| Active | Production | Active |
| GeForce 10 Mobile | Predecessor | GeForce 700 |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 4 GB | Memory Size | 2 GB |
| GDDR5 | Memory Type | GDDR5 |
| 128 bit | Memory Bus | 128 bit |
| 112.1 GB/s | Bandwidth | 112.2 GB/s |
Performance
| 39.84 GPixel/s | Pixel fillrate | 37.70 GPixel/s |
| 79.68 GTexel/s | Texture fillrate | 75.39 GTexel/s |
| 2.550 TFLOPS | FP32 (float) performance | 2.413 TFLOPS |
| 79.68 GFLOPS (1:32) | FP64 (double) performance | 75.39 GFLOPS (1:32) |
Clock Speeds
| 1020 MHz | Base Clock | 1127 MHz |
| 1245 MHz | Boost Clock | 1178 MHz |
| 1751 MHz 7 Gbps effective | Memory Clock | 1753 MHz 7 Gbps effective |
Render Config
| 1024 | Shading Units | 1024 |
| 64 | TMUs | 64 |
| 32 | ROPs | 32 |
| 64 KB (per SM) | L1 Cache | 48 KB (per SMM) |
| 1024 KB | L2 Cache | 1024 KB |
Board Design
| 30 W | Thermal design power (TDP) | 120 W |
| No outputs | Display Connectors | 1x DVI 1x HDMI 3x DisplayPort |
| None | Power Connectors | 1x 6-pin |
| E4905 SKU 10 | Board Number | PG301 |
API support
| 12 (12_1) | DirectX | 12 (12_1) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.1 |
| 6.6 | Shader Model | 6.4 |
| 7.5 | CUDA | 5.2 |