NVIDIA GeForce GTX 1650 SUPER vs NVIDIA GeForce RTX 2060 Mobile
What is the difference between NVIDIA GeForce GTX 1650 SUPER and NVIDIA GeForce RTX 2060 Mobile. Find out which graphics card has better performance.
Graphics Processor (GPU)
| TU116 | GPU Name | TU106 |
| TU116-250-KA-A1 | Model number | N18E-G1-KD-A1 |
| Turing | Architecture | Turing |
| TSMC | Foundry | TSMC |
| 12 nm | Process Size | 12 nm |
| 6,600 million | Transistors | 10,800 million |
| 284 mm² | Die Size | 445 mm² |
Graphics Card
| Nov 22nd, 2019 | Release Date | Jan 29th, 2019 |
| GeForce 16 | Family | GeForce 20 Mobile |
| Active | Production | Active |
| GeForce 10 | Predecessor | GeForce 10 Mobile |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 4 GB | Memory Size | 6 GB |
| GDDR6 | Memory Type | GDDR6 |
| 128 bit | Memory Bus | 192 bit |
| 192.0 GB/s | Bandwidth | 336.0 GB/s |
Performance
| 55.20 GPixel/s | Pixel fillrate | 57.60 GPixel/s |
| 138.0 GTexel/s | Texture fillrate | 144.0 GTexel/s |
| 8.832 TFLOPS (2:1) | FP16 (half) performance | 9.216 TFLOPS (2:1) |
| 4.416 TFLOPS | FP32 (float) performance | 4.608 TFLOPS |
| 138.0 GFLOPS (1:32) | FP64 (double) performance | 144.0 GFLOPS (1:32) |
Clock Speeds
| 1530 MHz | Base Clock | 960 MHz |
| 1725 MHz | Boost Clock | 1200 MHz |
| 1500 MHz 12 Gbps effective | Memory Clock | 1750 MHz 14 Gbps effective |
Render Config
| 1280 | Shading Units | 1920 |
| 80 | TMUs | 120 |
| 32 | ROPs | 48 |
| 64 KB (per SM) | L1 Cache | 64 KB (per SM) |
| 1024 KB | L2 Cache | 3 MB |
| 20 | SM Count | 30 |
Board Design
| Dual-slot | Slot Width | MXM Module |
| 100 W | Thermal design power (TDP) | 115 W |
| 1x DVI 1x HDMI 1x DisplayPort | Display Connectors | No outputs |
| 1x 6-pin | Power Connectors | None |
| PG166 SKU 24 | Board Number | E4914 SKU 30 |
API support
| 12 (12_1) | DirectX | 12 Ultimate (12_2) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.6 |
| 7.5 | CUDA | 7.5 |