NVIDIA GeForce GTX 1650 TU106 vs NVIDIA GeForce MX450 30.5W 10Gbps
What is the difference between NVIDIA GeForce GTX 1650 TU106 and NVIDIA GeForce MX450 30.5W 10Gbps. Find out which graphics card has better performance.
Graphics Processor (GPU)
| TU106 | GPU Name | TU117 |
| TU106-125-A1 | Model number | N18S-G5 |
| Turing | Architecture | Turing |
| TSMC | Foundry | TSMC |
| 12 nm | Process Size | 12 nm |
| 10,800 million | Transistors | 4,700 million |
| 445 mm² | Die Size | 200 mm² |
Graphics Card
| Jun 18th, 2020 | Release Date | Aug 25th, 2020 |
| GeForce 16 | Family | GeForce MX (4xx) |
| Active | Production | Active |
| PCIe 3.0 x16 | Bus Interface | PCIe 4.0 x4 |
Memory
| 4 GB | Memory Size | 2 GB |
| GDDR6 | Memory Type | GDDR6 |
| 128 bit | Memory Bus | 64 bit |
| 192.0 GB/s | Bandwidth | 80.00 GB/s |
Performance
| 50.88 GPixel/s | Pixel fillrate | 50.40 GPixel/s |
| 89.04 GTexel/s | Texture fillrate | 88.20 GTexel/s |
| 5.699 TFLOPS (2:1) | FP16 (half) performance | 5.645 TFLOPS (2:1) |
| 2.849 TFLOPS | FP32 (float) performance | 2.822 TFLOPS |
| 89.04 GFLOPS (1:32) | FP64 (double) performance | 88.20 GFLOPS (1:32) |
Clock Speeds
| 1410 MHz | Base Clock | 1395 MHz |
| 1590 MHz | Boost Clock | 1575 MHz |
| 1500 MHz 12 Gbps effective | Memory Clock | 1250 MHz 10 Gbps effective |
Render Config
| 896 | Shading Units | 896 |
| 56 | TMUs | 56 |
| 32 | ROPs | 32 |
| 64 KB (per SM) | L1 Cache | 64 KB (per SM) |
| 1024 KB | L2 Cache | 512 KB |
| 14 | SM Count | 14 |
Board Design
| 90 W | Thermal design power (TDP) | 31 W |
| 1x DVI 1x HDMI 1x DisplayPort | Display Connectors | No outputs |
| 1x 6-pin | Power Connectors | None |
API support
| 12 Ultimate (12_2) | DirectX | 12 (12_1) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.6 |
| 7.5 | CUDA | 7.5 |