NVIDIA GeForce RTX 3050 vs NVIDIA GeForce GTX 1660 Ti Max-Q
What is the difference between NVIDIA GeForce RTX 3050 and NVIDIA GeForce GTX 1660 Ti Max-Q. Find out which graphics card has better performance.
Graphics Processor (GPU)
| GA107 | GPU Name | TU116 |
| Ampere | Architecture | Turing |
| Samsung | Foundry | TSMC |
| 8 nm | Process Size | 12 nm |
| unknown | Transistors | 6,600 million |
| unknown | Die Size | 284 mm² |
Graphics Card
| 2021 | Release Date | Apr 23rd, 2019 |
| GeForce 30 | Family | GeForce 16 Mobile |
| Active | Production | Active |
| GeForce 20 | Predecessor | GeForce 10 Mobile |
| PCIe 4.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 4 GB | Memory Size | 6 GB |
| GDDR6 | Memory Type | GDDR6 |
| 128 bit | Memory Bus | 192 bit |
| 224.0 GB/s | Bandwidth | 288.0 GB/s |
Performance
| 69.60 GPixel/s | Pixel fillrate | 64.08 GPixel/s |
| 125.3 GTexel/s | Texture fillrate | 128.2 GTexel/s |
| 8.018 TFLOPS (1:1) | FP16 (half) performance | 8.202 TFLOPS (2:1) |
| 8.018 TFLOPS | FP32 (float) performance | 4.101 TFLOPS |
| 125.3 GFLOPS (1:64) | FP64 (double) performance | 128.2 GFLOPS (1:32) |
Clock Speeds
| 1545 MHz | Base Clock | 1140 MHz |
| 1740 MHz | Boost Clock | 1335 MHz |
| 1750 MHz 14 Gbps effective | Memory Clock | 1500 MHz 12 Gbps effective |
Render Config
| 2304 | Shading Units | 1536 |
| 72 | TMUs | 96 |
| 40 | ROPs | 48 |
| 128 KB (per SM) | L1 Cache | 64 KB (per SM) |
| 2 MB | L2 Cache | 1536 KB |
| 18 | SM Count | 24 |
Board Design
| Dual-slot | Slot Width | MXM Module |
| 90 W | Thermal design power (TDP) | unknown |
| 1x HDMI 3x DisplayPort | Display Connectors | No outputs |
| 1x 6-pin | Power Connectors | None |
API support
| 12 Ultimate (12_2) | DirectX | 12 (12_1) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.6 |
| 8.6 | CUDA | 7.5 |