NVIDIA GeForce GTX 1660 Ti Max-Q vs AMD Radeon Pro 5300
What is the difference between NVIDIA GeForce GTX 1660 Ti Max-Q and AMD Radeon Pro 5300. Find out which graphics card has better performance.
Benchmarks
| 8661 | PassMark G3D | 5714 |
| 381 | PassMark G2D | 635 |
Graphics Processor (GPU)
| TU116 | GPU Name | Navi 14 |
| Turing | Architecture | RDNA 1.0 |
| TSMC | Foundry | TSMC |
| 12 nm | Process Size | 7 nm |
| 6,600 million | Transistors | 6,400 million |
| 284 mm² | Die Size | 158 mm² |
Graphics Card
| Apr 23rd, 2019 | Release Date | Aug 4th, 2020 |
| GeForce 16 Mobile | Family | Radeon Pro Mac (Navi Series) |
| Active | Production | Active |
| PCIe 3.0 x16 | Bus Interface | PCIe 4.0 x8 |
Memory
| 6 GB | Memory Size | 4 GB |
| GDDR6 | Memory Type | GDDR6 |
| 192 bit | Memory Bus | 128 bit |
| 288.0 GB/s | Bandwidth | 224.0 GB/s |
Performance
| 64.08 GPixel/s | Pixel fillrate | 52.80 GPixel/s |
| 128.2 GTexel/s | Texture fillrate | 132.0 GTexel/s |
| 8.202 TFLOPS (2:1) | FP16 (half) performance | 8.448 TFLOPS (2:1) |
| 4.101 TFLOPS | FP32 (float) performance | 4.224 TFLOPS |
| 128.2 GFLOPS (1:32) | FP64 (double) performance | 264.0 GFLOPS (1:16) |
Clock Speeds
| 1140 MHz | Base Clock | 1000 MHz |
| 1335 MHz | Boost Clock | 1650 MHz |
| 1500 MHz 12 Gbps effective | Memory Clock | 1750 MHz 14 Gbps effective |
Render Config
| 1536 | Shading Units | 1280 |
| 96 | TMUs | 80 |
| 48 | ROPs | 32 |
| 1536 KB | L2 Cache | 2 MB |
Board Design
| MXM Module | Slot Width | IGP |
| unknown | Thermal design power (TDP) | 85 W |
| No outputs | Display Connectors | No outputs |
| None | Power Connectors | None |
API support
| 12 (12_1) | DirectX | 12 (12_1) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 2.1 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.5 |