NVIDIA GeForce GTX 960A vs NVIDIA GeForce GTX 460 v2
What is the difference between NVIDIA GeForce GTX 960A and NVIDIA GeForce GTX 460 v2. Find out which graphics card has better performance.
Benchmarks
| 2411 | PassMark G3D | 2091 |
| 631 | PassMark G2D | 410 |
Graphics Processor (GPU)
| GM107 | GPU Name | GF114 |
| N16P-GX-A1 | Model number | GF114-400-A1 |
| Maxwell | Architecture | Fermi 2.0 |
| TSMC | Foundry | TSMC |
| 28 nm | Process Size | 40 nm |
| 1,870 million | Transistors | 1,950 million |
| 148 mm² | Die Size | 332 mm² |
Graphics Card
| Mar 13th, 2015 | Release Date | Sep 24th, 2011 |
| GeForce 900A | Family | GeForce 400 |
| Active | Production | End-of-life |
| GeForce 800A | Predecessor | GeForce 200 |
| MXM-B (3.0) | Bus Interface | PCIe 2.0 x16 |
Memory
| 2 GB | Memory Size | 1024 MB |
| GDDR5 | Memory Type | GDDR5 |
| 128 bit | Memory Bus | 192 bit |
| 80.19 GB/s | Bandwidth | 96.19 GB/s |
Performance
| 17.36 GPixel/s | Pixel fillrate | 10.91 GPixel/s |
| 43.40 GTexel/s | Texture fillrate | 43.62 GTexel/s |
| 1,389 GFLOPS | FP32 (float) performance | 1,046 GFLOPS |
| 43.40 GFLOPS (1:32) | FP64 (double) performance | 87.19 GFLOPS (1:12) |
Clock Speeds
| 1253 MHz 5 Gbps effective | Memory Clock | 1002 MHz 4 Gbps effective |
Render Config
| 640 | Shading Units | 336 |
| 40 | TMUs | 56 |
| 16 | ROPs | 24 |
| 64 KB (per SMM) | L1 Cache | 64 KB (per SM) |
| 2 MB | L2 Cache | 384 KB |
Board Design
| MXM Module | Slot Width | Dual-slot |
| 75 W | Thermal design power (TDP) | 160 W |
| No outputs | Display Connectors | 2x DVI 1x mini-HDMI |
API support
| 12 (11_0) | DirectX | 12 (11_0) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 1.1 |
| 1.1 | Vulkan | N/A |
| 5.1 | Shader Model | 5.1 |
| 5.0 | CUDA | 2.1 |