NVIDIA GeForce RTX 3050 Ti Mobile vs NVIDIA GeForce GTX 660 Rev. 2
What is the difference between NVIDIA GeForce RTX 3050 Ti Mobile and NVIDIA GeForce GTX 660 Rev. 2. Find out which graphics card has better performance.
Graphics Processor (GPU)
| GA107 | GPU Name | GK104 |
| Ampere | Architecture | Kepler |
| Samsung | Foundry | TSMC |
| 8 nm | Process Size | 28 nm |
| unknown | Transistors | 3,540 million |
| unknown | Die Size | 294 mm² |
Graphics Card
| May 11th, 2021 | Release Date | Sep 13th, 2014 |
| GeForce 30 Mobile | Family | GeForce 600 |
| Active | Production | End-of-life |
| GeForce 20 Mobile | Predecessor | GeForce 500 |
| PCIe 4.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 4 GB | Memory Size | 2 GB |
| GDDR6 | Memory Type | GDDR5 |
| 128 bit | Memory Bus | 192 bit |
| 192.0 GB/s | Bandwidth | 144.2 GB/s |
Performance
| 49.68 GPixel/s | Pixel fillrate | 20.64 GPixel/s |
| 82.80 GTexel/s | Texture fillrate | 82.56 GTexel/s |
| 5.299 TFLOPS | FP32 (float) performance | 1.981 TFLOPS |
| 82.80 GFLOPS (1:64) | FP64 (double) performance | 82.56 GFLOPS (1:24) |
Clock Speeds
| 735 MHz | Base Clock | 980 MHz |
| 1035 MHz | Boost Clock | 1032 MHz |
| 1500 MHz 12 Gbps effective | Memory Clock | 1502 MHz 6 Gbps effective |
Render Config
| 2560 | Shading Units | 960 |
| 80 | TMUs | 80 |
| 48 | ROPs | 24 |
| 128 KB (per SM) | L1 Cache | 16 KB (per SMX) |
| 2 MB | L2 Cache | 384 KB |
Board Design
| IGP | Slot Width | Dual-slot |
| 75 W | Thermal design power (TDP) | 140 W |
| No outputs | Display Connectors | 2x DVI 1x HDMI 1x DisplayPort |
| None | Power Connectors | 1x 6-pin |
API support
| 12 Ultimate (12_2) | DirectX | 12 (11_0) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.1 |
| 6.6 | Shader Model | 5.1 |
| 8.6 | CUDA | 3.0 |