NVIDIA GeForce RTX 3050 Ti Mobile vs NVIDIA GeForce GTX 680M
What is the difference between NVIDIA GeForce RTX 3050 Ti Mobile and NVIDIA GeForce GTX 680M. Find out which graphics card has better performance.
Graphics Processor (GPU)
| GA107 | GPU Name | GK104 |
| Ampere | Architecture | Kepler |
| Samsung | Foundry | TSMC |
| 8 nm | Process Size | 28 nm |
| unknown | Transistors | 3,540 million |
| unknown | Die Size | 294 mm² |
Graphics Card
| May 11th, 2021 | Release Date | Jun 4th, 2012 |
| GeForce 30 Mobile | Family | GeForce 600M |
| Active | Production | End-of-life |
| GeForce 20 Mobile | Predecessor | GeForce 500M |
| PCIe 4.0 x16 | Bus Interface | MXM-B (3.0) |
Memory
| 4 GB | Memory Size | 4 GB |
| GDDR6 | Memory Type | GDDR5 |
| 128 bit | Memory Bus | 256 bit |
| 192.0 GB/s | Bandwidth | 115.2 GB/s |
Performance
| 49.68 GPixel/s | Pixel fillrate | 21.22 GPixel/s |
| 82.80 GTexel/s | Texture fillrate | 84.90 GTexel/s |
| 5.299 TFLOPS | FP32 (float) performance | 2.038 TFLOPS |
| 82.80 GFLOPS (1:64) | FP64 (double) performance | 84.90 GFLOPS (1:24) |
Clock Speeds
| 735 MHz | Base Clock | 719 MHz |
| 1035 MHz | Boost Clock | 758 MHz |
| 1500 MHz 12 Gbps effective | Memory Clock | 900 MHz 3.6 Gbps effective |
Render Config
| 2560 | Shading Units | 1344 |
| 80 | TMUs | 112 |
| 48 | ROPs | 32 |
| 128 KB (per SM) | L1 Cache | 16 KB (per SMX) |
| 2 MB | L2 Cache | 512 KB |
Board Design
| IGP | Slot Width | MXM Module |
| 75 W | Thermal design power (TDP) | 100 W |
| No outputs | Display Connectors | No outputs |
| None | Power Connectors | None |
API support
| 12 Ultimate (12_2) | DirectX | 12 (11_0) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.1 |
| 6.6 | Shader Model | 5.1 |
| 8.6 | CUDA | 3.0 |