NVIDIA GeForce GTX 850A vs NVIDIA GeForce MX330
What is the difference between NVIDIA GeForce GTX 850A and NVIDIA GeForce MX330. Find out which graphics card has better performance.
Benchmarks
| 1050 | PassMark G3D | 2605 |
| 551 | PassMark G2D | 233 |
Graphics Processor (GPU)
| GM107 | GPU Name | GP108 |
| N15P-GT-A1 | Model number | GP108-655-A1 (N17S-G3-A1) |
| Maxwell | Architecture | Pascal |
| TSMC | Foundry | Samsung |
| 28 nm | Process Size | 14 nm |
| 1,870 million | Transistors | 1,800 million |
| 148 mm² | Die Size | 74 mm² |
Graphics Card
| Mar 17th, 2014 | Release Date | Feb 10th, 2020 |
| GeForce 800A | Family | GeForce MX (3xx) |
| End-of-life | Production | Active |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x4 |
Memory
| 2 GB | Memory Size | 2 GB |
| DDR3 | Memory Type | GDDR5 |
| 128 bit | Memory Bus | 64 bit |
| 28.80 GB/s | Bandwidth | 56.06 GB/s |
Performance
| 14.98 GPixel/s | Pixel fillrate | 25.50 GPixel/s |
| 37.44 GTexel/s | Texture fillrate | 38.26 GTexel/s |
| 1,198 GFLOPS | FP32 (float) performance | 1,224 GFLOPS |
| 37.44 GFLOPS (1:32) | FP64 (double) performance | 38.26 GFLOPS (1:32) |
Clock Speeds
| 902 MHz | Base Clock | 1531 MHz |
| 936 MHz | Boost Clock | 1594 MHz |
| 900 MHz 1800 Mbps effective | Memory Clock | 1752 MHz 7 Gbps effective |
Render Config
| 640 | Shading Units | 384 |
| 40 | TMUs | 24 |
| 16 | ROPs | 16 |
| 64 KB (per SMM) | L1 Cache | 48 KB (per SM) |
| 2 MB | L2 Cache | 512 KB |
Board Design
| IGP | Slot Width | IGP |
| 45 W | Thermal design power (TDP) | 10 W |
| No outputs | Display Connectors | No outputs |
API support
| 12 (11_0) | DirectX | 12 (12_1) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.1 | Vulkan | 1.2 |
| 5.1 | Shader Model | 6.4 |
| 5.0 | CUDA | 6.1 |