NVIDIA GeForce GTX 980M vs AMD Radeon RX 550 Mobile
What is the difference between NVIDIA GeForce GTX 980M and AMD Radeon RX 550 Mobile. Find out which graphics card has better performance.
Graphics Processor (GPU)
| GM204 | GPU Name | Lexa |
| N16E-GX-A1 | Model number | Lexa PRO (215-0904018) |
| Maxwell 2.0 | Architecture | GCN 4.0 |
| TSMC | Foundry | GlobalFoundries |
| 28 nm | Process Size | 14 nm |
| 5,200 million | Transistors | 2,200 million |
| 398 mm² | Die Size | 103 mm² |
Graphics Card
| Oct 7th, 2014 | Release Date | Jul 2nd, 2017 |
| GeForce 900M | Family | Mobility Radeon (RX M500) |
| End-of-life | Production | Active |
| GeForce 800M | Predecessor | Crystal System |
| MXM-B (3.0) | Bus Interface | PCIe 3.0 x8 |
Memory
| 8 GB | Memory Size | 2 GB |
| GDDR5 | Memory Type | GDDR5 |
| 256 bit | Memory Bus | 128 bit |
| 160.4 GB/s | Bandwidth | 96.00 GB/s |
Performance
| 72.13 GPixel/s | Pixel fillrate | 20.59 GPixel/s |
| 108.2 GTexel/s | Texture fillrate | 51.48 GTexel/s |
| 3.462 TFLOPS | FP32 (float) performance | 1.647 TFLOPS |
| 108.2 GFLOPS (1:32) | FP64 (double) performance | 103.0 GFLOPS (1:16) |
Clock Speeds
| 1038 MHz | Base Clock | 1100 MHz |
| 1127 MHz | Boost Clock | 1287 MHz |
| 1253 MHz 5 Gbps effective | Memory Clock | 1500 MHz 6 Gbps effective |
Render Config
| 1536 | Shading Units | 640 |
| 96 | TMUs | 40 |
| 64 | ROPs | 16 |
| 48 KB (per SMM) | L1 Cache | 16 KB (per CU) |
| 2 MB | L2 Cache | 512 KB |
Board Design
| MXM Module | Slot Width | IGP |
| unknown | Thermal design power (TDP) | 50 W |
| No outputs | Display Connectors | No outputs |
| None | Power Connectors | None |
API support
| 12 (12_1) | DirectX | 12 (12_0) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 2.1 |
| 1.1 | Vulkan | 1.2 |
| 6.4 | Shader Model | 6.4 |