NVIDIA GeForce MX330 vs NVIDIA Quadro FX 5600
What is the difference between NVIDIA GeForce MX330 and NVIDIA Quadro FX 5600. Find out which graphics card has better performance.
Benchmarks
| 2605 | PassMark G3D | 562 |
| 233 | PassMark G2D | 168 |
Graphics Processor (GPU)
| GP108 | GPU Name | G80 |
| GP108-655-A1 (N17S-G3-A1) | Model number | G80-875-A2 |
| Pascal | Architecture | Tesla |
| Samsung | Foundry | TSMC |
| 14 nm | Process Size | 90 nm |
| 1,800 million | Transistors | 681 million |
| 74 mm² | Die Size | 484 mm² |
Graphics Card
| Feb 10th, 2020 | Release Date | Mar 5th, 2007 |
| GeForce MX (3xx) | Family | Quadro FX (x600) |
| Active | Production | End-of-life |
| PCIe 3.0 x4 | Bus Interface | PCIe 1.0 x16 |
Memory
| 2 GB | Memory Size | 1536 MB |
| GDDR5 | Memory Type | GDDR3 |
| 64 bit | Memory Bus | 384 bit |
| 56.06 GB/s | Bandwidth | 76.80 GB/s |
Performance
| 25.50 GPixel/s | Pixel fillrate | 14.40 GPixel/s |
| 38.26 GTexel/s | Texture fillrate | 38.40 GTexel/s |
| 1,224 GFLOPS | FP32 (float) performance | 345.6 GFLOPS |
Clock Speeds
| 1752 MHz 7 Gbps effective | Memory Clock | 800 MHz 1600 Mbps effective |
Render Config
| 384 | Shading Units | 128 |
| 24 | TMUs | 32 |
| 16 | ROPs | 24 |
| 512 KB | L2 Cache | 96 KB |
| 3 | SM Count | 16 |
Board Design
| IGP | Slot Width | Dual-slot |
| 10 W | Thermal design power (TDP) | 171 W |
| No outputs | Display Connectors | 2x DVI 1x S-Video |
| None | Power Connectors | 2x 6-pin |
API support
| 12 (12_1) | DirectX | 11.1 (10_0) |
| 4.6 | OpenGL | 3.3 |
| 3.0 | OpenCL | 1.1 (1.0) |
| 1.2 | Vulkan | N/A |
| 6.4 | Shader Model | 4.0 |
| 6.1 | CUDA | 1.0 |