NVIDIA GeForce MX330 vs NVIDIA Quadro P600
What is the difference between NVIDIA GeForce MX330 and NVIDIA Quadro P600. Find out which graphics card has better performance.
Graphics Processor (GPU)
| GP108 | GPU Name | GP107 |
| Pascal | Architecture | Pascal |
| Samsung | Foundry | Samsung |
| 14 nm | Process Size | 14 nm |
| 1,800 million | Transistors | 3,300 million |
| 74 mm² | Die Size | 132 mm² |
Graphics Card
| Feb 10th, 2020 | Release Date | Feb 7th, 2017 |
| GeForce MX (3xx) | Family | Quadro (Px000) |
| Active | Production | Active |
| PCIe 3.0 x4 | Bus Interface | PCIe 3.0 x16 |
Memory
| 2 GB | Memory Size | 2 GB |
| GDDR5 | Memory Type | GDDR5 |
| 64 bit | Memory Bus | 128 bit |
| 56.06 GB/s | Bandwidth | 64.13 GB/s |
Performance
| 25.50 GPixel/s | Pixel fillrate | 24.91 GPixel/s |
| 38.26 GTexel/s | Texture fillrate | 37.37 GTexel/s |
| 19.13 GFLOPS (1:64) | FP16 (half) performance | 18.68 GFLOPS (1:64) |
| 1,224 GFLOPS | FP32 (float) performance | 1,196 GFLOPS |
| 38.26 GFLOPS (1:32) | FP64 (double) performance | 37.37 GFLOPS (1:32) |
Clock Speeds
| 1531 MHz | Base Clock | 1329 MHz |
| 1594 MHz | Boost Clock | 1557 MHz |
| 1752 MHz 7 Gbps effective | Memory Clock | 1002 MHz 4 Gbps effective |
Render Config
| 384 | Shading Units | 384 |
| 24 | TMUs | 24 |
| 16 | ROPs | 16 |
| 48 KB (per SM) | L1 Cache | 48 KB (per SM) |
| 512 KB | L2 Cache | 1024 KB |
| 3 | SM Count | 3 |
Board Design
| IGP | Slot Width | Single-slot |
| 10 W | Thermal design power (TDP) | 40 W |
| No outputs | Display Connectors | 4x mini-DisplayPort |
| None | Power Connectors | None |
API support
| 12 (12_1) | DirectX | 12 (12_1) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.4 | Shader Model | 6.4 |
| 6.1 | CUDA | 6.1 |