NVIDIA GeForce RTX 2060 TU104 vs AMD Radeon RX 580
What is the difference between NVIDIA GeForce RTX 2060 TU104 and AMD Radeon RX 580. Find out which graphics card has better performance.
Graphics Processor (GPU)
| TU104 | GPU Name | Polaris 20 |
| TU104-150-KC-A1 | Model number | Polaris 20 XTX (215-0910038) |
| Turing | Architecture | GCN 4.0 |
| TSMC | Foundry | GlobalFoundries |
| 12 nm | Process Size | 14 nm |
| 13,600 million | Transistors | 5,700 million |
| 545 mm² | Die Size | 232 mm² |
Graphics Card
| Jan 10th, 2020 | Release Date | Apr 18th, 2017 |
| GeForce 20 | Family | Polaris (RX 500) |
| Active | Production | Active |
| 299 USD | Launch Price | 229 USD |
| GeForce 10 | Predecessor | Arctic Islands |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 6 GB | Memory Size | 8 GB |
| GDDR6 | Memory Type | GDDR5 |
| 192 bit | Memory Bus | 256 bit |
| 336.0 GB/s | Bandwidth | 256.0 GB/s |
Performance
| 80.64 GPixel/s | Pixel fillrate | 42.88 GPixel/s |
| 201.6 GTexel/s | Texture fillrate | 193.0 GTexel/s |
| 12.90 TFLOPS (2:1) | FP16 (half) performance | 6.175 TFLOPS (1:1) |
| 6.451 TFLOPS | FP32 (float) performance | 6.175 TFLOPS |
| 201.6 GFLOPS (1:32) | FP64 (double) performance | 385.9 GFLOPS (1:16) |
Clock Speeds
| 1365 MHz | Base Clock | 1257 MHz |
| 1680 MHz | Boost Clock | 1340 MHz |
| 1750 MHz 14 Gbps effective | Memory Clock | 2000 MHz 8 Gbps effective |
Render Config
| 1920 | Shading Units | 2304 |
| 120 | TMUs | 144 |
| 48 | ROPs | 32 |
| 64 KB (per SM) | L1 Cache | 16 KB (per CU) |
| 3 MB | L2 Cache | 2 MB |
Board Design
| Dual-slot | Slot Width | Dual-slot |
| 229 mm 9 inches | Length | 241 mm 9.5 inches |
| 160 W | Thermal design power (TDP) | 185 W |
| 450 W | Suggested PSU | 450 W |
| 1x DVI 1x HDMI 2x DisplayPort 1x USB Type-C | Display Connectors | 1x HDMI 3x DisplayPort |
| 1x 8-pin | Power Connectors | 1x 8-pin |
| PG161 SKU 46 | Board Number | C940, D009-04 |
API support
| 12 Ultimate (12_2) | DirectX | 12 (12_0) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 2.1 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.4 |