NVIDIA GeForce RTX 2060 vs NVIDIA GeForce RTX 2060 TU104
What is the difference between NVIDIA GeForce RTX 2060 and NVIDIA GeForce RTX 2060 TU104. Find out which graphics card has better performance.
Graphics Processor (GPU)
| TU106 | GPU Name | TU104 |
| TU106-200A-KA-A1 | Model number | TU104-150-KC-A1 |
| Turing | Architecture | Turing |
| TSMC | Foundry | TSMC |
| 12 nm | Process Size | 12 nm |
| 10,800 million | Transistors | 13,600 million |
| 445 mm² | Die Size | 545 mm² |
Graphics Card
| Jan 7th, 2019 | Release Date | Jan 10th, 2020 |
| GeForce 20 | Family | GeForce 20 |
| Active | Production | Active |
| 349 USD | Launch Price | 299 USD |
| GeForce 10 | Predecessor | GeForce 10 |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 6 GB | Memory Size | 6 GB |
| GDDR6 | Memory Type | GDDR6 |
| 192 bit | Memory Bus | 192 bit |
| 336.0 GB/s | Bandwidth | 336.0 GB/s |
Performance
| 80.64 GPixel/s | Pixel fillrate | 80.64 GPixel/s |
| 201.6 GTexel/s | Texture fillrate | 201.6 GTexel/s |
| 12.90 TFLOPS (2:1) | FP16 (half) performance | 12.90 TFLOPS (2:1) |
| 6.451 TFLOPS | FP32 (float) performance | 6.451 TFLOPS |
| 201.6 GFLOPS (1:32) | FP64 (double) performance | 201.6 GFLOPS (1:32) |
Clock Speeds
| 1365 MHz | Base Clock | 1365 MHz |
| 1680 MHz | Boost Clock | 1680 MHz |
| 1750 MHz 14 Gbps effective | Memory Clock | 1750 MHz 14 Gbps effective |
Render Config
| 1920 | Shading Units | 1920 |
| 120 | TMUs | 120 |
| 48 | ROPs | 48 |
| 30 | RT Cores | 30 |
| 64 KB (per SM) | L1 Cache | 64 KB (per SM) |
| 3 MB | L2 Cache | 3 MB |
| 30 | SM Count | 30 |
| 240 | Tensor Cores | 240 |
Board Design
| Dual-slot | Slot Width | Dual-slot |
| 229 mm 9 inches | Length | 229 mm 9 inches |
| 113 mm 4.4 inches | Width | 113 mm 4.4 inches |
| 35 mm 1.4 inches | Height | 35 mm 1.4 inches |
| 160 W | Thermal design power (TDP) | 160 W |
| 450 W | Suggested PSU | 450 W |
| 1x DVI 1x HDMI 2x DisplayPort 1x USB Type-C | Display Connectors | 1x DVI 1x HDMI 2x DisplayPort 1x USB Type-C |
| 1x 8-pin | Power Connectors | 1x 8-pin |
| PG160 SKU 42 | Board Number | PG161 SKU 46 |
API support
| 12 Ultimate (12_2) | DirectX | 12 Ultimate (12_2) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.6 |
| 7.5 | CUDA | 7.5 |