NVIDIA GeForce RTX 2060 vs NVIDIA GeForce RTX 2080 Max-Q
What is the difference between NVIDIA GeForce RTX 2060 and NVIDIA GeForce RTX 2080 Max-Q. Find out which graphics card has better performance.
Benchmarks
| 7427 | 3DMark Time Spy | 7588 |
| 3466 | 3DMark Time Spy Extreme | 3492 |
| 16806 | 3DMark Fire Strike | 17266 |
| 8785 | 3DMark Fire Strike Extreme | 9415 |
| 4445 | 3DMark Fire Strike Ultra | 4895 |
| 45347 | 3DMark Wild Life | 44261 |
| 15496 | 3DMark Wild Life Extreme | 15530 |
| 39287 | 3DMark Night Raid | 34075 |
Graphics Processor (GPU)
| TU106 | GPU Name | TU104 |
| TU106-200A-KA-A1 | Model number | N18E-G3-A1 |
| Turing | Architecture | Turing |
| TSMC | Foundry | TSMC |
| 12 nm | Process Size | 12 nm |
| 10,800 million | Transistors | 13,600 million |
| 445 mm² | Die Size | 545 mm² |
Graphics Card
| Jan 7th, 2019 | Release Date | Jan 29th, 2019 |
| GeForce 20 | Family | GeForce 20 Mobile |
| Active | Production | Active |
| GeForce 10 | Predecessor | GeForce 10 Mobile |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 6 GB | Memory Size | 8 GB |
| GDDR6 | Memory Type | GDDR6 |
| 192 bit | Memory Bus | 256 bit |
| 336.0 GB/s | Bandwidth | 384.0 GB/s |
Performance
| 80.64 GPixel/s | Pixel fillrate | 70.08 GPixel/s |
| 201.6 GTexel/s | Texture fillrate | 201.5 GTexel/s |
| 12.90 TFLOPS (2:1) | FP16 (half) performance | 12.89 TFLOPS (2:1) |
| 6.451 TFLOPS | FP32 (float) performance | 6.447 TFLOPS |
| 201.6 GFLOPS (1:32) | FP64 (double) performance | 201.5 GFLOPS (1:32) |
Clock Speeds
| 1365 MHz | Base Clock | 735 MHz |
| 1680 MHz | Boost Clock | 1095 MHz |
| 1750 MHz 14 Gbps effective | Memory Clock | 1500 MHz 12 Gbps effective |
Render Config
| 1920 | Shading Units | 2944 |
| 120 | TMUs | 184 |
| 48 | ROPs | 64 |
| 30 | RT Cores | 46 |
| 64 KB (per SM) | L1 Cache | 64 KB (per SM) |
| 3 MB | L2 Cache | 4 MB |
| 30 | SM Count | 46 |
| 240 | Tensor Cores | 368 |
Board Design
| Dual-slot | Slot Width | Dual-slot |
| 160 W | Thermal design power (TDP) | 90 W |
| 1x DVI 1x HDMI 2x DisplayPort 1x USB Type-C | Display Connectors | No outputs |
| 1x 8-pin | Power Connectors | None |
| PG160 SKU 42 | Board Number | E4914 SKU 10 |
API support
| 12 Ultimate (12_2) | DirectX | 12 Ultimate (12_2) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.6 |
| 7.5 | CUDA | 7.5 |