NVIDIA GeForce RTX 2070 Max-Q vs NVIDIA Quadro P4000
What is the difference between NVIDIA GeForce RTX 2070 Max-Q and NVIDIA Quadro P4000. Find out which graphics card has better performance.
Benchmarks
| 6762 | 3DMark Time Spy | 5161 |
| 3116 | 3DMark Time Spy Extreme | 2443 |
| 15631 | 3DMark Fire Strike | 13428 |
| 8074 | 3DMark Fire Strike Extreme | 7021 |
| 4189 | 3DMark Fire Strike Ultra | 3652 |
| 37924 | 3DMark Wild Life | 33088 |
| 12649 | 3DMark Wild Life Extreme | 8375 |
| 32438 | 3DMark Night Raid | 34115 |
Graphics Processor (GPU)
| TU106 | GPU Name | GP104 |
| N18E-G2-A1 | Model number | GP104-850-A1 |
| Turing | Architecture | Pascal |
| TSMC | Foundry | TSMC |
| 12 nm | Process Size | 16 nm |
| 10,800 million | Transistors | 7,200 million |
| 445 mm² | Die Size | 314 mm² |
Graphics Card
| Jan 29th, 2019 | Release Date | Feb 6th, 2017 |
| GeForce 20 Mobile | Family | Quadro (Px000) |
| Active | Production | Active |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 8 GB | Memory Size | 8 GB |
| GDDR6 | Memory Type | GDDR5 |
| 256 bit | Memory Bus | 256 bit |
| 384.0 GB/s | Bandwidth | 243.3 GB/s |
Performance
| 75.84 GPixel/s | Pixel fillrate | 94.72 GPixel/s |
| 170.6 GTexel/s | Texture fillrate | 165.8 GTexel/s |
| 10.92 TFLOPS (2:1) | FP16 (half) performance | 82.88 GFLOPS (1:64) |
| 5.460 TFLOPS | FP32 (float) performance | 5.304 TFLOPS |
| 170.6 GFLOPS (1:32) | FP64 (double) performance | 165.8 GFLOPS (1:32) |
Clock Speeds
| 885 MHz | Base Clock | 1202 MHz |
| 1185 MHz | Boost Clock | 1480 MHz |
| 1500 MHz 12 Gbps effective | Memory Clock | 1901 MHz 7.6 Gbps effective |
Render Config
| 2304 | Shading Units | 1792 |
| 144 | TMUs | 112 |
| 64 | ROPs | 64 |
| 64 KB (per SM) | L1 Cache | 48 KB (per SM) |
| 4 MB | L2 Cache | 2 MB |
| 36 | SM Count | 14 |
Board Design
| MXM Module | Slot Width | Single-slot |
| 90 W | Thermal design power (TDP) | 105 W |
| No outputs | Display Connectors | 4x DisplayPort |
| None | Power Connectors | 1x 6-pin |
| E4914 SKU 30 | Board Number | PG410 SKU 501 |
API support
| 12 Ultimate (12_2) | DirectX | 12 (12_1) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.4 |
| 7.5 | CUDA | 6.1 |