NVIDIA GeForce RTX 3050 Ti Mobile vs NVIDIA Quadro K4200
What is the difference between NVIDIA GeForce RTX 3050 Ti Mobile and NVIDIA Quadro K4200. Find out which graphics card has better performance.
Benchmarks
| 9551 | PassMark G3D | 4328 |
| 416 | PassMark G2D | 505 |
Graphics Processor (GPU)
| GA107 | GPU Name | GK104 |
| Ampere | Architecture | Kepler |
| Samsung | Foundry | TSMC |
| 8 nm | Process Size | 28 nm |
| unknown | Transistors | 3,540 million |
| unknown | Die Size | 294 mm² |
Graphics Card
| May 11th, 2021 | Release Date | Jul 22nd, 2014 |
| GeForce 30 Mobile | Family | Quadro (Kx200) |
| Active | Production | End-of-life |
| PCIe 4.0 x16 | Bus Interface | PCIe 2.0 x16 |
Memory
| 4 GB | Memory Size | 4 GB |
| GDDR6 | Memory Type | GDDR5 |
| 128 bit | Memory Bus | 256 bit |
| 192.0 GB/s | Bandwidth | 172.8 GB/s |
Performance
| 49.68 GPixel/s | Pixel fillrate | 21.95 GPixel/s |
| 82.80 GTexel/s | Texture fillrate | 87.81 GTexel/s |
| 5.299 TFLOPS | FP32 (float) performance | 2.107 TFLOPS |
| 82.80 GFLOPS (1:64) | FP64 (double) performance | 87.81 GFLOPS (1:24) |
Clock Speeds
| 735 MHz | Base Clock | 771 MHz |
| 1035 MHz | Boost Clock | 784 MHz |
| 1500 MHz 12 Gbps effective | Memory Clock | 1350 MHz 5.4 Gbps effective |
Render Config
| 2560 | Shading Units | 1344 |
| 80 | TMUs | 112 |
| 48 | ROPs | 32 |
| 128 KB (per SM) | L1 Cache | 16 KB (per SMX) |
| 2 MB | L2 Cache | 512 KB |
Board Design
| IGP | Slot Width | Single-slot |
| 75 W | Thermal design power (TDP) | 108 W |
| No outputs | Display Connectors | 1x DVI 2x DisplayPort |
| None | Power Connectors | 1x 6-pin |
API support
| 12 Ultimate (12_2) | DirectX | 12 (11_0) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.1 |
| 6.6 | Shader Model | 5.1 |
| 8.6 | CUDA | 3.0 |