ATI Graphics Xpression vs Sony Playstation GPU 600nm
What is the difference between ATI Graphics Xpression and Sony Playstation GPU 600nm. Find out which graphics card has better performance.
Graphics Processor (GPU)
| Mach64 | GPU Name | GTE |
| Mach64 CX (210888CX00) | Model number | CXD8514Q |
| 600 nm | Process Size | 600 nm |
| 1 million | Transistors | 1 million |
| 90 mm² | Die Size | 128 mm² |
Graphics Card
| Nov 1st, 1995 | Release Date | Dec 3rd, 1994 |
| Mach 64 | Family | Console GPU (Sony) |
| End-of-life | Production | End-of-life |
Memory
| 2 MB | Memory Size | 1 MB |
| EDO | Memory Type | VRAM |
| 64 bit | Memory Bus | 32 bit |
| 320.0 MB/s | Bandwidth | 132.0 MB/s |
Performance
| 40.00 MPixel/s | Pixel fillrate | 53.00 MPixel/s |
| 0 MTexel/s | Texture fillrate | 159.0 MTexel/s |
Clock Speeds
| 40 MHz | Memory Clock | 33 MHz |
| 40 MHz | GPU Clock | 53 MHz |
Render Config
| N/A | TMUs | 3 |
| 1 | ROPs | 1 |
| 1 | Pixel Shaders | 2 |
| N/A | Vertex Shaders | 1 |
Board Design
| unknown | Thermal design power (TDP) | 11 W |
| 1x VGA | Display Connectors | No outputs |
API support
| N/A | DirectX | N/A |
| N/A | OpenGL | N/A |
| N/A | OpenCL | N/A |
| N/A | Vulkan | N/A |
| N/A | Pixel Shader | N/A |
| N/A | Vertex Shader | N/A |