NVIDIA GRID A100A vs NVIDIA Quadro RTX 6000 Passive
What is the difference between NVIDIA GRID A100A and NVIDIA Quadro RTX 6000 Passive. Find out which graphics card has better performance.
Graphics Processor (GPU)
| GA100 | GPU Name | TU102 |
| Ampere | Architecture | Turing |
| TSMC | Foundry | TSMC |
| 7 nm | Process Size | 12 nm |
| 54,200 million | Transistors | 18,600 million |
| 826 mm² | Die Size | 754 mm² |
Graphics Card
| May 14th, 2020 | Release Date | Aug 13th, 2018 |
| GRID (Ax) | Family | Quadro (Tx000) |
| Active | Production | Active |
| PCIe 4.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 48 GB | Memory Size | 24 GB |
| HBM2e | Memory Type | GDDR6 |
| 6144 bit | Memory Bus | 384 bit |
| 1,866 GB/s | Bandwidth | 672.0 GB/s |
Performance
| 193.0 GPixel/s | Pixel fillrate | 149.8 GPixel/s |
| 434.2 GTexel/s | Texture fillrate | 449.3 GTexel/s |
| 55.57 TFLOPS (4:1) | FP16 (half) performance | 28.75 TFLOPS (2:1) |
| 13.89 TFLOPS | FP32 (float) performance | 14.38 TFLOPS |
| 6.947 TFLOPS (1:2) | FP64 (double) performance | 449.3 GFLOPS (1:32) |
Clock Speeds
| 900 MHz | Base Clock | 1305 MHz |
| 1005 MHz | Boost Clock | 1560 MHz |
| 1215 MHz 2.4 Gbps effective | Memory Clock | 1750 MHz 14 Gbps effective |
Render Config
| 6912 | Shading Units | 4608 |
| 432 | TMUs | 288 |
| 192 | ROPs | 96 |
| 192 KB (per SM) | L1 Cache | 64 KB (per SM) |
| 48 MB | L2 Cache | 6 MB |
| 108 | SM Count | 72 |
| 432 | Tensor Cores | 576 |
Board Design
| IGP | Slot Width | Dual-slot |
| 400 W | Thermal design power (TDP) | 260 W |
| 800 W | Suggested PSU | 600 W |
| No outputs | Display Connectors | No outputs |
| None | Power Connectors | 1x 6-pin + 1x 8-pin |
API support
| N/A | DirectX | 12 Ultimate (12_2) |
| N/A | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| N/A | Vulkan | 1.2 |
| N/A | Shader Model | 6.6 |
| 8.0 | CUDA | 7.5 |