Intel UHD Graphics vs NVIDIA Quadro 5010M
What is the difference between Intel UHD Graphics and NVIDIA Quadro 5010M. Find out which graphics card has better performance.
Graphics Processor (GPU)
| Tiger Lake GT1 | GPU Name | GF110 |
| Generation 12.1 | Architecture | Fermi 2.0 |
| Intel | Foundry | TSMC |
| 10 nm | Process Size | 40 nm |
| unknown | Transistors | 3,000 million |
| unknown | Die Size | 520 mm² |
Graphics Card
| 2021 | Release Date | Feb 22nd, 2011 |
| Iris Xe Graphics-M (Tiger Lake) | Family | Quadro Mobile (x000M) |
| Active | Production | End-of-life |
| Ring Bus | Bus Interface | MXM-B (3.0) |
Memory
| System Shared | Memory Size | 4 GB |
| System Shared | Memory Type | GDDR5 |
| System Shared | Memory Bus | 256 bit |
| System Dependent | Bandwidth | 83.20 GB/s |
Performance
| 10.80 GPixel/s | Pixel fillrate | 10.80 GPixel/s |
| 21.60 GTexel/s | Texture fillrate | 21.60 GTexel/s |
| 691.2 GFLOPS | FP32 (float) performance | 691.2 GFLOPS |
Clock Speeds
| System Shared | Memory Clock | 650 MHz 2.6 Gbps effective |
Render Config
| 256 | Shading Units | 384 |
| 16 | TMUs | 48 |
| 8 | ROPs | 32 |
Board Design
| IGP | Slot Width | MXM Module |
| 15 W | Thermal design power (TDP) | 100 W |
| No outputs | Display Connectors | No outputs |
API support
| 12 (12_1) | DirectX | 12 (11_0) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 1.1 |
| 1.2 | Vulkan | N/A |
| 6.4 | Shader Model | 5.1 |