NVIDIA Quadro K5100M vs NVIDIA Quadro P3000 Mobile
What is the difference between NVIDIA Quadro K5100M and NVIDIA Quadro P3000 Mobile. Find out which graphics card has better performance.
Benchmarks
| 3317 | PassMark G3D | 6352 |
| 454 | PassMark G2D | 473 |
Graphics Processor (GPU)
| GK104 | GPU Name | GP104 |
| N15E-Q5-A2 | Model number | N17E-Q1-A1 |
| Kepler | Architecture | Pascal |
| TSMC | Foundry | TSMC |
| 28 nm | Process Size | 16 nm |
| 3,540 million | Transistors | 7,200 million |
| 294 mm² | Die Size | 314 mm² |
Graphics Card
| Jul 23rd, 2013 | Release Date | Jan 11th, 2017 |
| Quadro Mobile (Kx100M) | Family | Quadro Mobile (Px000) |
| End-of-life | Production | Active |
| MXM-B (3.0) | Bus Interface | MXM-B (3.0) |
Memory
| 8 GB | Memory Size | 6 GB |
| GDDR5 | Memory Type | GDDR5 |
| 256 bit | Memory Bus | 192 bit |
| 115.2 GB/s | Bandwidth | 168.3 GB/s |
Performance
| 24.67 GPixel/s | Pixel fillrate | 58.32 GPixel/s |
| 98.69 GTexel/s | Texture fillrate | 97.20 GTexel/s |
| 2.369 TFLOPS | FP32 (float) performance | 3.110 TFLOPS |
| 98.69 GFLOPS (1:24) | FP64 (double) performance | 97.20 GFLOPS (1:32) |
Clock Speeds
| 900 MHz 3.6 Gbps effective | Memory Clock | 1753 MHz 7 Gbps effective |
Render Config
| 1536 | Shading Units | 1280 |
| 128 | TMUs | 80 |
| 32 | ROPs | 48 |
| 16 KB (per SMX) | L1 Cache | 48 KB (per SM) |
| 512 KB | L2 Cache | 1536 KB |
Board Design
| MXM Module | Slot Width | MXM Module |
| 100 W | Thermal design power (TDP) | 75 W |
| No outputs | Display Connectors | No outputs |
API support
| 12 (11_0) | DirectX | 12 (12_1) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.1 | Vulkan | 1.2 |
| 5.1 | Shader Model | 6.4 |
| 3.0 | CUDA | 6.1 |