NVIDIA Quadro P5000 Mobile vs NVIDIA RTX A3000 Mobile
What is the difference between NVIDIA Quadro P5000 Mobile and NVIDIA RTX A3000 Mobile. Find out which graphics card has better performance.
Benchmarks
| 11838 | PassMark G3D | 14281 |
| 691 | PassMark G2D | 359 |
Graphics Processor (GPU)
| GP104 | GPU Name | GA104 |
| Pascal | Architecture | Ampere |
| TSMC | Foundry | Samsung |
| 16 nm | Process Size | 8 nm |
| 7,200 million | Transistors | 17,400 million |
| 314 mm² | Die Size | 392 mm² |
Graphics Card
| Jan 11th, 2017 | Release Date | Unknown |
| Quadro Mobile (Px000) | Family | Quadro Mobile (Ax000) |
| Active | Production | Active |
| MXM-B (3.0) | Bus Interface | PCIe 4.0 x16 |
Memory
| 16 GB | Memory Size | 6 GB |
| GDDR5 | Memory Type | GDDR6 |
| 256 bit | Memory Bus | 192 bit |
| 192.3 GB/s | Bandwidth | 264.0 GB/s |
Performance
| 101.2 GPixel/s | Pixel fillrate | 99.84 GPixel/s |
| 202.5 GTexel/s | Texture fillrate | 199.7 GTexel/s |
| 101.2 GFLOPS (1:64) | FP16 (half) performance | 12.78 TFLOPS (1:1) |
| 6.480 TFLOPS | FP32 (float) performance | 12.78 TFLOPS |
| 202.5 GFLOPS (1:32) | FP64 (double) performance | 199.7 GFLOPS (1:64) |
Clock Speeds
| 1278 MHz | Base Clock | 1260 MHz |
| 1582 MHz | Boost Clock | 1560 MHz |
| 1502 MHz 6 Gbps effective | Memory Clock | 1375 MHz 11 Gbps effective |
Render Config
| 2048 | Shading Units | 4096 |
| 128 | TMUs | 128 |
| 64 | ROPs | 64 |
| 48 KB (per SM) | L1 Cache | 128 KB (per SM) |
| 2 MB | L2 Cache | 4 MB |
| 16 | SM Count | 32 |
Board Design
| 100 W | Thermal design power (TDP) | 130 W |
| No outputs | Display Connectors | No outputs |
| None | Power Connectors | None |
API support
| 12 (12_1) | DirectX | 12 Ultimate (12_2) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.4 | Shader Model | 6.6 |
| 6.1 | CUDA | 8.6 |