NVIDIA TITAN X Pascal vs NVIDIA Quadro RTX 5000 Mobile
What is the difference between NVIDIA TITAN X Pascal and NVIDIA Quadro RTX 5000 Mobile. Find out which graphics card has better performance.
Graphics Processor (GPU)
| GP102 | GPU Name | TU104 |
| GP102-400-A1 | Model number | N19E-Q5-A1 |
| Pascal | Architecture | Turing |
| TSMC | Foundry | TSMC |
| 16 nm | Process Size | 12 nm |
| 11,800 million | Transistors | 13,600 million |
| 471 mm² | Die Size | 545 mm² |
Graphics Card
| Aug 2nd, 2016 | Release Date | May 27th, 2019 |
| GeForce 10 | Family | Quadro Mobile (Tx000) |
| Active | Production | Active |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 12 GB | Memory Size | 16 GB |
| GDDR5X | Memory Type | GDDR6 |
| 384 bit | Memory Bus | 256 bit |
| 480.4 GB/s | Bandwidth | 448.0 GB/s |
Performance
| 147.0 GPixel/s | Pixel fillrate | 113.3 GPixel/s |
| 342.9 GTexel/s | Texture fillrate | 339.8 GTexel/s |
| 171.5 GFLOPS (1:64) | FP16 (half) performance | 21.75 TFLOPS (2:1) |
| 10.97 TFLOPS | FP32 (float) performance | 10.87 TFLOPS |
| 342.9 GFLOPS (1:32) | FP64 (double) performance | 339.8 GFLOPS (1:32) |
Clock Speeds
| 1417 MHz | Base Clock | 1365 MHz |
| 1531 MHz | Boost Clock | 1770 MHz |
| 1251 MHz 10 Gbps effective | Memory Clock | 1750 MHz 14 Gbps effective |
Render Config
| 3584 | Shading Units | 3072 |
| 224 | TMUs | 192 |
| 96 | ROPs | 64 |
| 48 KB (per SM) | L1 Cache | 64 KB (per SM) |
| 3 MB | L2 Cache | 4 MB |
| 28 | SM Count | 48 |
Board Design
| Dual-slot | Slot Width | IGP |
| 250 W | Thermal design power (TDP) | 110 W |
| 1x DVI 1x HDMI 3x DisplayPort | Display Connectors | No outputs |
| 1x 6-pin + 1x 8-pin | Power Connectors | None |
API support
| 12 (12_1) | DirectX | 12 Ultimate (12_2) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.4 | Shader Model | 6.6 |
| 6.1 | CUDA | 7.5 |