AMD Radeon Vega Frontier Edition Watercooled vs NVIDIA Quadro RTX 6000 Mobile
What is the difference between AMD Radeon Vega Frontier Edition Watercooled and NVIDIA Quadro RTX 6000 Mobile. Find out which graphics card has better performance.
Graphics Processor (GPU)
| Vega 10 | GPU Name | TU102 |
| GCN 5.0 | Architecture | Turing |
| GlobalFoundries | Foundry | TSMC |
| 14 nm | Process Size | 12 nm |
| 12,500 million | Transistors | 18,600 million |
| 495 mm² | Die Size | 754 mm² |
Graphics Card
| Jul 13th, 2017 | Release Date | 2020 |
| Radeon Pro (Vega Series) | Family | Quadro Mobile (Tx000) |
| Active | Production | Active |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 16 GB | Memory Size | 24 GB |
| HBM2 | Memory Type | GDDR6 |
| 2048 bit | Memory Bus | 384 bit |
| 483.8 GB/s | Bandwidth | 672.0 GB/s |
Performance
| 102.4 GPixel/s | Pixel fillrate | 139.7 GPixel/s |
| 409.6 GTexel/s | Texture fillrate | 419.0 GTexel/s |
| 26.21 TFLOPS (2:1) | FP16 (half) performance | 26.82 TFLOPS (2:1) |
| 13.11 TFLOPS | FP32 (float) performance | 13.41 TFLOPS |
| 819.2 GFLOPS (1:16) | FP64 (double) performance | 419.0 GFLOPS (1:32) |
Clock Speeds
| 1382 MHz | Base Clock | 1275 MHz |
| 1600 MHz | Boost Clock | 1455 MHz |
| 945 MHz 1890 Mbps effective | Memory Clock | 1750 MHz 14 Gbps effective |
Render Config
| 4096 | Shading Units | 4608 |
| 256 | TMUs | 288 |
| 64 | ROPs | 96 |
| 16 KB (per CU) | L1 Cache | 64 KB (per SM) |
| 4 MB | L2 Cache | 6 MB |
Board Design
| 375 W | Thermal design power (TDP) | unknown |
| 1x HDMI 3x DisplayPort | Display Connectors | No outputs |
| 2x 8-pin | Power Connectors | None |
API support
| 12 (12_1) | DirectX | 12 Ultimate (12_2) |
| 4.6 | OpenGL | 4.6 |
| 2.1 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.4 | Shader Model | 6.6 |