NVIDIA RTX A5000 vs NVIDIA Quadro RTX 6000 Mobile
What is the difference between NVIDIA RTX A5000 and NVIDIA Quadro RTX 6000 Mobile. Find out which graphics card has better performance.
Benchmarks
| 24277 | PassMark G3D | 20153 |
| 910 | PassMark G2D | 833 |
Graphics Processor (GPU)
| GA102 | GPU Name | TU102 |
| Ampere | Architecture | Turing |
| Samsung | Foundry | TSMC |
| 8 nm | Process Size | 12 nm |
| 28,300 million | Transistors | 18,600 million |
| 628 mm² | Die Size | 754 mm² |
Graphics Card
| Apr 12th, 2021 | Release Date | 2020 |
| Quadro (Ax000) | Family | Quadro Mobile (Tx000) |
| Active | Production | Active |
| PCIe 4.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 24 GB | Memory Size | 24 GB |
| GDDR6 | Memory Type | GDDR6 |
| 384 bit | Memory Bus | 384 bit |
| 768.0 GB/s | Bandwidth | 672.0 GB/s |
Performance
| 162.7 GPixel/s | Pixel fillrate | 139.7 GPixel/s |
| 433.9 GTexel/s | Texture fillrate | 419.0 GTexel/s |
| 27.77 TFLOPS (1:1) | FP16 (half) performance | 26.82 TFLOPS (2:1) |
| 27.77 TFLOPS | FP32 (float) performance | 13.41 TFLOPS |
| 867.8 GFLOPS (1:32) | FP64 (double) performance | 419.0 GFLOPS (1:32) |
Clock Speeds
| 1170 MHz | Base Clock | 1275 MHz |
| 1695 MHz | Boost Clock | 1455 MHz |
| 2000 MHz 16 Gbps effective | Memory Clock | 1750 MHz 14 Gbps effective |
Render Config
| 8192 | Shading Units | 4608 |
| 256 | TMUs | 288 |
| 96 | ROPs | 96 |
| 64 | RT Cores | 72 |
| 128 KB (per SM) | L1 Cache | 64 KB (per SM) |
| 6 MB | L2 Cache | 6 MB |
| 64 | SM Count | 72 |
| 256 | Tensor Cores | 576 |
Board Design
| 230 W | Thermal design power (TDP) | unknown |
| 4x DisplayPort | Display Connectors | No outputs |
| 1x 8-pin | Power Connectors | None |
API support
| 12 Ultimate (12_2) | DirectX | 12 Ultimate (12_2) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.6 |
| 8.6 | CUDA | 7.5 |