NVIDIA Quadro RTX 6000 Passive vs NVIDIA Quadro RTX 8000 Passive
What is the difference between NVIDIA Quadro RTX 6000 Passive and NVIDIA Quadro RTX 8000 Passive. Find out which graphics card has better performance.
Graphics Processor (GPU)
| TU102 | GPU Name | TU102 |
| TU102-875-A1 | Model number | TU102-875-A1 |
| Turing | Architecture | Turing |
| TSMC | Foundry | TSMC |
| 12 nm | Process Size | 12 nm |
| 18,600 million | Transistors | 18,600 million |
| 754 mm² | Die Size | 754 mm² |
Graphics Card
| Aug 13th, 2018 | Release Date | Aug 13th, 2018 |
| Quadro (Tx000) | Family | Quadro (Tx000) |
| Active | Production | Active |
| 6,299 USD | Launch Price | 9,999 USD |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 24 GB | Memory Size | 48 GB |
| GDDR6 | Memory Type | GDDR6 |
| 384 bit | Memory Bus | 384 bit |
| 672.0 GB/s | Bandwidth | 672.0 GB/s |
Performance
| 149.8 GPixel/s | Pixel fillrate | 155.5 GPixel/s |
| 449.3 GTexel/s | Texture fillrate | 466.6 GTexel/s |
| 28.75 TFLOPS (2:1) | FP16 (half) performance | 29.86 TFLOPS (2:1) |
| 14.38 TFLOPS | FP32 (float) performance | 14.93 TFLOPS |
| 449.3 GFLOPS (1:32) | FP64 (double) performance | 466.6 GFLOPS (1:32) |
Clock Speeds
| 1305 MHz | Base Clock | 1230 MHz |
| 1560 MHz | Boost Clock | 1620 MHz |
| 1750 MHz 14 Gbps effective | Memory Clock | 1750 MHz 14 Gbps effective |
Render Config
| 4608 | Shading Units | 4608 |
| 288 | TMUs | 288 |
| 96 | ROPs | 96 |
| 72 | RT Cores | 72 |
| 64 KB (per SM) | L1 Cache | 64 KB (per SM) |
| 6 MB | L2 Cache | 6 MB |
| 72 | SM Count | 72 |
| 576 | Tensor Cores | 576 |
Board Design
| Dual-slot | Slot Width | Dual-slot |
| 267 mm 10.5 inches | Length | 267 mm 10.5 inches |
| 111 mm 4.4 inches | Width | 111 mm 4.4 inches |
| 260 W | Thermal design power (TDP) | 260 W |
| 600 W | Suggested PSU | 600 W |
| No outputs | Display Connectors | No outputs |
| 1x 6-pin + 1x 8-pin | Power Connectors | 1x 6-pin + 1x 8-pin |
API support
| 12 Ultimate (12_2) | DirectX | 12 Ultimate (12_2) |
| 4.6 | OpenGL | 4.6 |
| 3.0 | OpenCL | 3.0 |
| 1.2 | Vulkan | 1.2 |
| 6.6 | Shader Model | 6.6 |
| 7.5 | CUDA | 7.5 |