AMD Radeon RX 480 vs AMD Radeon RX 580 OEM
What is the difference between AMD Radeon RX 480 and AMD Radeon RX 580 OEM. Find out which graphics card has better performance.
Graphics Processor (GPU)
| Ellesmere | GPU Name | Ellesmere |
| Polaris 10 XT (215-0876184) | Model number | Polaris 10 XT (215-0876184) |
| GCN 4.0 | Architecture | GCN 4.0 |
| GlobalFoundries | Foundry | GlobalFoundries |
| 14 nm | Process Size | 14 nm |
| 5,700 million | Transistors | 5,700 million |
| 232 mm² | Die Size | 232 mm² |
Graphics Card
| Jun 29th, 2016 | Release Date | Jun 29th, 2016 |
| Arctic Islands (RX 400) | Family | Polaris (RX 500) |
| Active | Production | Active |
| 229 USD | Launch Price | 229 USD |
| Pirate Islands | Predecessor | Arctic Islands |
| PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
| 8 GB | Memory Size | 8 GB |
| GDDR5 | Memory Type | GDDR5 |
| 256 bit | Memory Bus | 256 bit |
| 256.0 GB/s | Bandwidth | 256.0 GB/s |
Performance
| 40.51 GPixel/s | Pixel fillrate | 40.51 GPixel/s |
| 182.3 GTexel/s | Texture fillrate | 182.3 GTexel/s |
| 5.834 TFLOPS (1:1) | FP16 (half) performance | 5.834 TFLOPS (1:1) |
| 5.834 TFLOPS | FP32 (float) performance | 5.834 TFLOPS |
| 364.6 GFLOPS (1:16) | FP64 (double) performance | 364.6 GFLOPS (1:16) |
Clock Speeds
| 1120 MHz | Base Clock | 1120 MHz |
| 1266 MHz | Boost Clock | 1266 MHz |
| 2000 MHz 8 Gbps effective | Memory Clock | 2000 MHz 8 Gbps effective |
Render Config
| 2304 | Shading Units | 2304 |
| 144 | TMUs | 144 |
| 32 | ROPs | 32 |
| 36 | Compute Units | 36 |
| 16 KB (per CU) | L1 Cache | 16 KB (per CU) |
| 2 MB | L2 Cache | 2 MB |
Board Design
| Dual-slot | Slot Width | Dual-slot |
| 240 mm 9.4 inches | Length | 241 mm 9.5 inches |
| 150 W | Thermal design power (TDP) | 150 W |
| 450 W | Suggested PSU | 450 W |
| 1x HDMI 3x DisplayPort | Display Connectors | 1x HDMI 3x DisplayPort |
| 1x 6-pin | Power Connectors | 1x 6-pin |
| C940, D009-47 | Board Number | C940, D009-04 |
API support
| 12 (12_0) | DirectX | 12 (12_0) |
| 4.6 | OpenGL | 4.6 |
| 2.1 | OpenCL | 2.1 |
| 1.2 | Vulkan | 1.2 |
| 6.4 | Shader Model | 6.4 |